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Epigenesis
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Devlog
v0.2 Update
January 01, 2024
by
FanaticRat
Whew, it was a long time coming, but here is the next update to Epigenesis! This update includes pre-made maps, new combat objectives, PC and enemy updates, and more! There's still much more to come,...
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v0.1 Update
August 03, 2022
by
FanaticRat
Here we go. v0.1 of Epigenesis is up and ready to go! It's been awhile, huh? Not just between updates, but since this project started. Honestly, the fact that I've been working on this for over a year...
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v0.09 Update
February 22, 2022
by
FanaticRat
Yup yup, Epigenesis v0.09 is up! This update involves a fair number of class and mechanic changes. Going over each one would take too long, so here's the highlights: Preliminary Character and Crew she...
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v0.08 Update
September 23, 2021
by
FanaticRat
Whoo boy. It's been quite awhile , but the next version of Epigenesis is here! I intended this to be a minor update after some playtesting, but things got away from me. Posting the entire Changelog he...
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v0.07 Update
July 19, 2021
by
FanaticRat
It's been awhile, but here's Epigenesis' July Update! General Added the Crew system to the game Added Downtime Actions to the game Various typo fixes and formatting changes Enemies Added a table clari...
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v0.06 Update
June 03, 2021
by
FanaticRat
A quick update for the system, focused on clarifying language and formatting, along with some updates to certain classes and enemy traits. The current changelog is as follows: General: Minor formattin...
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